
Atmospheric Visuals and Optional Combat Enhance The Wickie Experience
In the latest update for The Wickie, our team has been hard at work on…
In the latest update for The Wickie, our team has been hard at work on the optional combat system, providing players with choices on how to navigate the game’s challenges. Additionally, we’ve been focusing on the stunning visuals, particularly the atmospheric path leading into Orange Book Mines from the old Quay. The emphasis on lighting…
We’re excited to announce our new live show, “Wickie Weekly Watch”! Join Amanda and Cris on Wednesday, March 29th at 9pm GMT for the very first episode. During the one-hour show, we’ll be discussing the latest progress and features of The Wickie, sharing news on upcoming events, and offering a behind-the-scenes look at the game…
We are thrilled to announce that the much-anticipated demo version of The Wickie is now live for reviewers and influencers! Our dedicated team has poured their heart and soul into crafting this chilling horror-adventure experience. As you explore the mysterious island and uncover its dark secrets, we hope you’ll be captivated by the game’s immersive…
Hello 3D-Palace community! We are thrilled to announce some exciting developments for The Wickie, our upcoming Lovecraftian adventure game. As the project moves forward, we’re proud to welcome two new members to our team: Sashmo Robson, a highly experienced games marketing expert, and Fae Ashurst, our talented Virtual Assistant. Sashmo Robson has joined us as…
It was the mid-90s, a time of grunge music, flannel shirts, and floppy disks. In the small town of Potomac, Maryland, a group of young programmers were tinkering with a new technology that was about to revolutionize the world of video games. This technology was called Unreal Engine, and it was the brainchild of a company called Epic Games.
Greetings fellow gamers, We’re excited to update you on the progress of our upcoming game. The development of Day 3 is moving at a fast and steady pace, and we’re thrilled to announce that we’re integrating some really old game parts that have never been used before. Without giving away too much information, we can…
Cris , a seasoned trainer in the field of video production and game development, has recently been sent a BirdDog EYES P200 camera to test out. This powerful camera, when combined with Unreal Engine 5, opens up a world of creative possibilities for video professionals, and Cris is taking advantage of this opportunity to expand…
Giving a talk at a game development conference can be a challenging experience, but with the right preparation and approach, you can deliver a confident and informative presentation that showcases your expertise and skills. Remember to choose a topic you’re passionate about, know your audience, and relax and have fun! By following these tips, you’ll be well on your way to giving a successful talk and impressing your peers.
In the fast-paced world of game development, it can be tempting to jump on the latest update or upgrade the moment it becomes available. But rushing to upgrade your project can lead to unexpected bugs and compatibility issues that can cause significant headaches and delays. It’s important to wait and test the new version with a small project first and check forums for reported issues. Additionally, make sure to regularly back up your project with multiple backups in case something goes wrong during the upgrade process. So, take your time and make smart choices to avoid unexpected issues and ensure a smooth upgrade process.
Today, I am diving into the world of audio implementation in Unreal Engine 5. As a game developer, I understand the crucial role that music and sound effects play in creating an immersive and atmospheric experience for players. However, recently, I encountered an issue with the audio in my game, causing it to play at the wrong time and ultimately leading to its removal. But, I am determined to find a better solution and improve the overall audio experience for players.