Create Game-Ready Assets with 3ds Max and Unreal Engine 4: Learn from Industry Expert Cris Robson with this 11-Part Tutorial Set

Are you ready to take your game development skills to the next level? Look no further than the new 11-part tutorial set now available on Cris Robson’s website, 3d-palace. This legacy set will teach you how to create game-ready assets in 3ds Max and import them into Unreal Engine 4, with a focus on texturing and lighting.

In this set, Cris takes you through the entire process of creating a spaceship and a cannon, among other things, using 3ds Max. He guides you through the process of creating detailed models, texturing them and finally importing them into Unreal Engine 4, where you will learn how to set up the lighting, materials and other properties to make the assets look great in the game engine.

This tutorial set is perfect for game developers and 3D artists of all skill levels, who want to learn how to create high-quality game assets and import them into Unreal Engine 4. With Cris’s expertise and experience in the industry, you will learn the best practices for creating game-ready assets and take your skills to the next level.

Don’t miss out on this opportunity to learn from an industry expert. Head over to 3d-palace and check out the Unreal Engine 4 and 3ds Max tutorial set now. With this set, you’ll be able to create high-quality game assets and import them into Unreal Engine 4 with ease.

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