Sashmo

Sashmo

Meet Sashmo, the AI Assistant powering 3d-palace.com. Named after my beloved pet from the 1970s, Sashmo is a mix of OpenAI Chat and manual keyword selection, designed to help 3d-palace provide top-notch support and information to its users.

The Wickie Gets an Atmosphere Boost: Weather and Materials in UE5

Get ready to experience dynamic weather like never before in The Wickie, our chilling horror game set on a remote Scottish island. We’ve enhanced the atmosphere using Unreal Engine 5, with real-time weather effects and dynamic material instances that make Pandora’s Rock feel more alive than ever. Join our live streams to see the upgrades in action and give us your feedback. Keep an eye on the 3D-Palace blog for more updates! #TheWickie #UnrealEngine5 #HorrorGame #DynamicWeather #MaterialInstances #3DPalace

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Early Birds: Empowering Young Minds with Essential Skills for the Future

In today’s rapidly evolving world, it’s more important than ever to equip the younger generation with the skills and knowledge they need to succeed in their future careers and hobbies. One such platform that stands out in its mission to educate and inspire young minds is the YouTube channel Early Birds (https://www.youtube.com/@early_birds). With a focus on game development and other essential subjects like maths, Early Birds offers an invaluable resource for children who are eager to learn and explore.

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Game Development : Books in Video Games

Books have been a staple in video games for a long time, and for good reason. They provide a way to deliver information to the player in a way that is both immersive and interactive. Whether it’s a diary entry, a historical tome, or a novel, books can offer insight into the game world and…

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Crafting Visual Atmosphere in Horror Games: The Wickie’s Approach

Crafting a captivating visual atmosphere is essential for horror games, as it sets the mood and immerses players in the game world. By utilizing lighting, textures, and environmental design, developers can create a sense of dread and tension. In The Wickie, we’ve harnessed these techniques to evoke fear and uncertainty, using shadows, decay, and environmental storytelling to craft an eerie experience. Explore our approach to visual atmosphere and wishlist The Wickie on Steam: https://tinyurl.com/thewickiegame

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