Unleash Your Inner Sci-Fi Weapon Designer: Create a District 9-style Weapon with Cris Robson’s Comprehensive Tutorial on 3ds Max

Attention all game developers and 3D artists! Are you looking to create a visually stunning and highly detailed sci-fi weapon for your next project? Look no further than the District 9-style weapon tutorial now available on Cris Robson’s website, 3d-palace.

Cris, also known as Ol_Blue, is a renowned industry expert in the field of 3D modeling and animation, and has created a comprehensive tutorial showing you how to build a District 9-style weapon using 3ds Max. The tutorial, which is approximately 4 hours long, covers the entire building process of this midpoly sci-fi weapon, from start to finish. You will learn how to create a high-quality and highly detailed weapon that is suitable for use in a game or film.

The tutorial also includes real-time textures in Keyshot at the end, giving you a chance to see the final product in all its glory.

Whether you’re just getting started in the field or are looking to take your skills to the next level, you’ll find something of value in this tutorial. It’s an excellent resource for anyone looking to create a unique, high-quality sci-fi weapon for their next project.

Don’t miss out on this opportunity to learn from an industry expert and create a visually stunning weapon. Head over to 3d-palace and check out this tutorial. With Cris’s expertise and experience in the industry, you’re sure to create a weapon that will impress.

Image header is not the end result fyi.

This set was my first one where I streamed live while recording. It was broadcast on the old 3d-palace website and was three parts originally with the fourth Keyshot part being added about a week later. I was very pleased with this set as I had avoided weapons for a long time. For game development I would block texture it using base colours then export it into Keyshot!


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