ENVIRONMENTS / 2014

The Keep for 3ds Max – Part 03: Wall 2

The video walks through unwrapping and texturing a wall model called Wall 2, covering UV layout, texture creation, and exporting to FBX format. Part of the Keep. Historical software versions and interfaces may differ today.

Workbench

Keep this lesson beside your project. Your place and checks stay in this browser.

Make it yours

This is a historical lesson. The approach may still be useful, although software controls and versions have changed.