
ENVIRONMENTS / 2014
The Keep for 3ds Max – Part 11: Tower mid 1 and 2
The tutorial demonstrates how to organize and transfer geometry and UV maps between tower models in 3D modeling software, specifically focusing on Tower Mid 1 and Tower Mid 2 by sharing data with Tower Top models. Part of the Keep. Historical software versions and interfaces may differ today.
Workbench
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Make it yours
This is a historical lesson. The approach may still be useful, although software controls and versions have changed.
UP NEXT IN THIS COURSEThe Keep for 3ds Max – Part 06: Tower 2 and 3 and 4 →



