Game Development : Books in Video Games

Books have been a staple in video games for a long time, and for good reason. They provide a way to deliver information to the player in a way that is both immersive and interactive. Whether it’s a diary entry, a historical tome, or a novel, books can offer insight into the game world and…

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Crafting Visual Atmosphere in Horror Games: The Wickie’s Approach

Crafting a captivating visual atmosphere is essential for horror games, as it sets the mood and immerses players in the game world. By utilizing lighting, textures, and environmental design, developers can create a sense of dread and tension. In The Wickie, we’ve harnessed these techniques to evoke fear and uncertainty, using shadows, decay, and environmental storytelling to craft an eerie experience. Explore our approach to visual atmosphere and wishlist The Wickie on Steam: https://tinyurl.com/thewickiegame

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A Potted History of Epic Games

It was the mid-90s, a time of grunge music, flannel shirts, and floppy disks. In the small town of Potomac, Maryland, a group of young programmers were tinkering with a new technology that was about to revolutionize the world of video games. This technology was called Unreal Engine, and it was the brainchild of a company called Epic Games.

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Cris talking in front of a live class in 2022 at DevCom

Delivering a Confident and Informative Talk at a Game Development Conference: Tips and Tricks

Giving a talk at a game development conference can be a challenging experience, but with the right preparation and approach, you can deliver a confident and informative presentation that showcases your expertise and skills. Remember to choose a topic you’re passionate about, know your audience, and relax and have fun! By following these tips, you’ll be well on your way to giving a successful talk and impressing your peers.

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