
3D FUNDAMENTALS / 2014
Kitbashing a spider machine in 3ds max. – Part 03: Creating the spider chassis
The creator builds a spider-style chassis using existing model parts and assembly techniques, focusing on structural alignment and mechanical realism without rigging. Part of Kitbashing a spider machine in 3ds max.. Historical software versions and interfaces may differ today.
This is a historical lesson. The approach may still be useful, although software controls and versions have changed.
