MATERIALS & RENDERING / 2019
Arnold? Who's Arnold? A Guide to Max Rendering in Arnold Part 1
The video introduces Arnold renderer in 3ds Max, focusing on procedural texturing using Triplanar, Layer, and Curvature nodes to create realistic material effects like worn metal and rubber. Historical software versions and interfaces may differ today.
This is a historical lesson. The approach may still be useful, although software controls and versions have changed.