
ENVIRONMENTS / 2020
The Bothy 4 : Exporting Your FBX and Quixel Textures to Unreal Engine 4
The video demonstrates how to export FBX and Quixel textures from 3ds Max and Quixel Mixer, import them into Unreal Engine 4, and assemble a modular wall asset with material editing and displacement settings. Part of Building a Bothy. Historical software versions and interfaces may differ today.
This is a historical lesson. The approach may still be useful, although software controls and versions have changed.
UP NEXT IN THIS COURSEBuilding a Bothy 1 - Creating The Prefabs in 3ds Max →

