
VEHICLES & HARD SURFACE / 2017
Game Asset Development - Building a Computer Kiosk Part 3
Watch Game Asset Development - Building a Computer Kiosk Part 3 on 3D Palace. Part of Game Asset Development - Creating a Computer Kiosk Sci Fi 3d Textured Asset. 3ds Max teaching from 2017. Historical software versions and interfaces may differ today.
This is a historical lesson. The approach may still be useful, although software controls and versions have changed.
UP NEXT IN THIS COURSEGame Asset Development - Building a Computer Kiosk Part 4 →


