CHARACTERS & CREATURES / 2014

Tutorial Creating the Minion from Despicable Me in 3ds Max - 010 goggles

This tutorial demonstrates the detailed modeling of the Minion's goggles and strap in 3ds Max using editable poly and Turbo Smooth tools, focusing on soft-body modeling techniques like extrusion, chamfers, loops, and symmetry. Part of The Minion. Historical software versions and interfaces may differ today.

This is a historical lesson. The approach may still be useful, although software controls and versions have changed.