VEHICLES & HARD SURFACE / 2014

40k Venerable Dreadnought Set – Part 30: Creating the banner

The video demonstrates creating a detailed, textured banner in 3ds Max, including modeling, shaping, and setting up a cloth simulation using the Garment Maker modifier. Part of The Dreadnought Tutorial, Chapter 2. Historical software versions and interfaces may differ today.

This is a historical lesson. The approach may still be useful, although software controls and versions have changed.