UNREAL ENGINE / 2016

Ourdoor Ruins and Woods - Megascans and Unreal Engine 4 - with audio

Cris creates a simple outdoor scene in Unreal Engine 4 using Megascans assets, terrain sculpting, foliage placement, and lighting setup to build a forested environment with ruins and pathways. Historical software versions and interfaces may differ today.

This is a historical lesson. The approach may still be useful, although software controls and versions have changed.