UNREAL ENGINE / 2018

Making a room in UE4 – Part 1: Base rooms

The creator builds a simple three-room level in Unreal Engine using basic geometry and instancing, setting up a foundation for an industrial horror-themed environment. Part of UE4 Miscellanious. Historical software versions and interfaces may differ today.

This is a historical lesson. The approach may still be useful, although software controls and versions have changed.