
3D FUNDAMENTALS / 2024
Lesson 5 of Core Module 1
Cris introduces blueprints in Unreal Engine, demonstrating how to create reusable systems using level blueprints and blueprint actors. He builds a light toggle system that turns lights on and off based on player interaction, emphasizing reusability and visual programming. Part of Core Module 1.
Use this alongside your own project and pause whenever you need to try a step.
UP NEXT IN THIS COURSELesson 6 of Core Module 1 →




