VEHICLES & HARD SURFACE / 2020

WH40k Imperial Knight - 049 starting the arm

Cris 'Ol Blue' Robson demonstrates how to model and rig a Warhammer 40k Imperial Knight arm using 3ds Max, focusing on mechanical design, joint placement, and proper mesh structure. Part of The Imperial Paladin Knight - A series of lessons showing how to make your own massive Imperial Knight.. Historical software versions and interfaces may differ today.

This is a historical lesson. The approach may still be useful, although software controls and versions have changed.