Megascans to Max to Unreal Engine 4 – A Video Lesson by Blue

Using Megascans in your pipeline is a quick and easy way to add detailed environments to your work.  Rather than using processor intensive tessellation however, why not try using this method which will reduce your overheads and at the same time give an excellent result!  Enjoy fully narrated video with Blue in this FREE and great video lesson. For this project you will need Quixel's Megascans, 3ds Max or any other 3d app that can manage image based displacement and Unreal Engine 4.  Have fun and as always - let me know if you enjoyed the video lesson! TUTORIAL – ... Read More

Timelapse Cooldown 4 – The Cutty Sark

Get your relax on again with another awesome Timelapse Cooldown from YouCanBlue - relaxing music and interesting hard surface combined to make something amazing that you can relax to!  Get out a mug of warming cocoa (it is winter at the moment) and put on your toastiest slippers and relax with 20 minutes of sweet cooldown music combined with awesome 3d. Mmmm Share this PostAbout the AuthorBlueFounder of Youcanblue as well as the founder of a large legacy training site for 3d artists, Blue is a well known and liked member of the 3d and game development community.