Using Nuke for 3d Artists – Wayne Robson’s TOP SECRET lighting tips using the Imperial Knight!

In Episode 19 in Nuke for 3D Artists Wayne Robson shows one of his personal top tricks. It shows how you can use NUKE to set up the lighting in your 3D app in a VERY short time. You won't want to miss this half hour tutorial. Although he shows the setup in 3Ds Max and V-Ray in this video, it's so simple it can be done in any 3D app with any render engine with ease. Follow Wayne for more videos and important updates! Instagram: https://www.instagram.com/waynerobson/ Twitter: @WayneRobson Soundcloud: https://soundcloud.com/wayne-robson Spotify: https://play.spotify.com/user/noggity Share this Post

YCB Presents – A Rock Tutorial for ZB and UE4 by Danny Kauer plus Interview!

This is a great tutorial by Danny Kauer, creator of several high grade asset packs on the Unreal Engine marketplace.  This tutorial will show you in stages how Danny goes about creating realistic rocks for use in game engines including Unreal Engine 4, Lumberyard and Unity3d. There is an interview with Danny further down the page so scroll down once you are finished and read up! Hi, my name is Danny and i want you to show how I make Rocks for the Unreal Engine 4. I use Zbrush 3ds Max and Photoshop, so lets get started! I begin in ... Read More

The Indie Game Developer on a Budget – Some Tips

The Indie Game Developer on a Budget. Now let's not start out on a false pretense... you need a computer, and you need one that can run todays video games ideally - not necessarily on their highest setting of course; My own computer is a first generation i7 with a GeForce 760 I purchased second-hand However, if you are using a game computer I have two recommendations that you may need to beg, borrow (money from grandma) or steal (from your college fund / next month's mortgage payment) in order to get. This is assuming you have the graphics card ... Read More

Road to SFM Part 1 – Pyro Wallpaper

Welcome to the ROAD TO SFM!  A series on how to use the Source Film Maker for anyone interested in learning game development without having to start with cumbersome and massive game engines!  Source Filmmaker (abbreviated as SFM) is a video capture and editing application that works from inside the Source game engine. The tool, created by Valve Corporation, was used to create over 50 animated shorts for its Source games, including Team Fortress 2, the Left 4 Dead series, and Half-Life 2. On June 27, 2012, Valve released a free open beta version of the SFM to the gaming ... Read More

Free – Android Wallpaper Using Unreal Engine, A Set of Lessons with Blue

Start Your Engines... Difficulty15% This set of lessons is suitable for someone who has only just started using Unreal Engine and has no developed skills yet. Using this short course will teach you how to create an animated Android Wallpaper in about an hour. Tools used are; Unreal Engine (free) Unreal Engine Sculpted Rock Pack (optional) Unreal Engine Zombie1 Pack (optional) Unreal Engine Water resource pack (free) AnimGif for Android (free version) Remember - there should be nothing holding you back - this set of lessons will teach you important skills such as; Managing your project Placing assets to make ... Read More