You don’t have to be crazy to work in 3D…

By Wayne Robson. It is one of the things that working as a 3D guy in either games and VFX have in common. The thing that we dare not speak its name…… Mental health problems. Let me start right here by saying that I am not an expert on any of this and what you read here is just my experiences and those of people I have worked with over the years. I’m not a trained psychologist,psychotherapist or counsellor, I’m just another crazy guy like the rest of us. Its an open secret that we have all encountered at one ... Read More

Interview With Matthew Trevelyan Johns from Foundry 42

YouCanBlue is massively grateful to have the opportunity to interview Foundry 42 (Star Citizen)'s own Matthew Trevelyan Johns, senior environment artist (the one that makes cool spaceship cabins and other awesome stuff) and all round really nice guy about his work, his influences and how he got into the industry.  Get yourself a nice cup of tea or coffee and a bit of chocolate and read on. What benefits do you find with using Quixel and Megascans in your workflow? I do enjoy using Quixel products, I mainly use Quixels DDO, I’ve not yet had a chance to play with ... Read More