The Mystery Skulls Lewis’s Truck Set
In this set you will learn how to work from a single reference image to build an entire model using your artist’s eye, your own judgement and above all by enjoying art and having fun! Our finished model will be low polygon and we will have no problem using it in a game or anything else for that matter!
The tutorial is rendered out in Unreal Engine (which is not shown in this tutorial set) as it gives a much cleaner and faster result, however, all the content of this set is used pretty much “As is” – with the only addition being an emissive mapped to the emissive material slot in UE4. You can do the same using a self-illumination slot in slate in 3ds max, however!