Welcome to this game asset development tutorial by olblue of 3d-palace! In this tutorial set you are going to learn how to create a complete textured asset of a sci-fi style information terminal that can be used in any modern game engine.
The asset is created using the following tools;
Quixel Studio / Photoshop
Unreal Engine 4
There are free trials of most of these and Unreal Engine 4 is free so give it a go!
In this part, we are building up the basic shape of the terminal in 3ds Max and getting it looking right with a decent polygon count.