The Archive Presents : Hard Surface Automotive Modeling in 3ds Max with Howard Lincoln – BMW S1000RR

//The Archive Presents : Hard Surface Automotive Modeling in 3ds Max with Howard Lincoln – BMW S1000RR

Purchase link updated.
This video is the outro, or final part of Howard Lincoln’s amazing hard surface modeling tutorial for 3ds Max. In the tutorial he builds the entire motorcycle chassis and details as seen above to a phenominal degree of accuracy and suitable for learning advertising visualisation or even game development, as the model is created in low polygon and turbosmoothed.

This is a www.3d-palace.com tutorial, available from http://www.3d-palace.com/store-2/#ecwid:category=840506&mode=product&product=3479276 – as of Friday the 25th of Feb 2011.

By | 2011-02-24T20:34:34+00:00 February 24th, 2011|video tutorial|0 Comments

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olblue
Mr Saturday Night returns with his collection of string, bits of old lego and some great video tutorials for you to enjoy! Get busy!
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